Orienteering Curriculum for Schools
  • Teaching Orienteering
    • Acknowledgements
  • Progressions
    • Level 1
      • 1 - Copy of Level 2 Explore
      • 2 - Copy of Level 2 Explore
      • 3 - Copy of Level 2 Explore
      • 4 - Copy of Level 2 Explore
      • 5 - Copy of Level 2 Explore
      • 6 - Copy of Level 2 Explore
    • Level 2
      • 1 - Explore
      • 2 - Clue Sheets
      • 3 - Patterns
      • 4 - Picture the Space
      • 5 - Map Symbols
      • 6 - Orienteering Courses
      • A - Indoor Orienteering
  • Activities
    • Template for use in creating new activity page
    • Animal Orienteering
    • Animal Relay
    • Basketball Court Orienteering
    • Boundary Run
    • Explore and Find
    • Gathering on a Signal
    • Fix the Map
    • Find the Cone
    • Group Memory
    • Pattern Orienteering
  • Materials
  • Resources
    • OUSA Orienteering Development Model
    • SHAPE America Standards
    • STEM Standards
    • Vocabulary
  • School-Specific Materials
    • Brookline Public Schools
      • Tailored Lesson Plans
        • Explore
        • Copy of 2 - Clue Sheets
        • Copy of 3 - Patterns
        • Copy of 4 - Picture the Space
        • Copy of 5 - Map Symbols
        • Copy of 6 - Orienteering Courses
        • Copy of A - Indoor Orienteering
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  1. Resources

Vocabulary

PreviousSTEM StandardsNextBrookline Public Schools

Last updated 1 year ago

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Boundary

The perimeter of the play area. All checkpoints will be inside the boundary.

Checkpoint

A location marked with a circle on the map, and a marker (such as a cone, flag or streamer) in real life.

Clue sheet

Also known as "control descriptions". A list of the checkpoint codes. In Animal-O, the codes are pictures of different animals. On a normal orienteering map, the codes are numbers and the clue sheet also has information about the feature at the checkpoint. More information at the "Learn Orienteering" website.

Course

A sequence or collection of checkpoints. To do a course, start at the Start, visit each checkpoint, and end at the Finish.

Feature

An object in real life, such as a tree, boulder or building.

Gathering signal

A signal such as a whistle or a raised hand, telling the group to gather by the leader.

Landmark

A distinct object or location in the space

Map

A picture or image used to represent the environment

Mental map

A map that you have in your mind.

Orient the map

Turn the map to match up with reality.

Orienteering

A timed sport like cross-country running in which you visit checkpoints shown on a map. Orienteering's rules and mapping standards are set by the International Orienteering Federation. National and international championships are run by national and international governing bodies.

Pattern map

A map of a set of objects arranged in a pattern.

Picture map

A picture of a space that can be used as a map to find things.

Route choice

A path you can use to get from one location to another.

Spatial memory

The ability to remember where things are in space.

Spatial relationship words

Where something is based on the observer and/or other features in the space. Relationship words include "next to", "beyond", "between", "left", "right", "behind".

Symbol

A map symbol is a graphic representation of a real-life feature. For example, the map symbol for a tree is a small green circle.