"In orienteering, you look for checkpoints within a boundary"
Gather on teacher’s signal.
Demonstrate locomotor skills. (S1.E1, S1.E2)
Participate, learn, follow rules. (S3.E2, S4.E1, S4.E3, S4.E5)
Run the boundary; discuss what is inside and outside.
Practice gathering upon teacher’s signal.
Explore to find animal checkpoints; return on a signal.
How many animals did you find? Which animal was the hardest to find?
How fast did you go? How do you feel?
When you played the Animal Relay, how do you check you are at the right place? (by matching the animal)
Do you remember where the animals are?
Were some animals easier/harder? Why?
Use different movements and speeds during the boundary run.
Play another boundary game, such as Shrinking Boundary Tag.
Move the checkpoints to new locations and start over with the Animal Relay.
Have students draw a map of the area and checkpoint locations.