navigationgames
  • Navigation Games Lesson Plans
  • Progressions
    • School Curriculum Level 1
      • Page 2
    • School Curriculum Level 2
      • In-School Lesson 1
      • In-School Lesson 2
      • In-School Lesson 3
      • In-School Lesson 4
      • Information about these Lessons
      • Introduction: Elementary School O Lessons
    • School Curriculum Level 3
    • At-Home Orienteering
      • 1: Find Five and Clues
      • 2: Clue Sheet Orienteering
      • 3: Features and Symbols
      • 4: Make a Map
      • 5: Courses on a Map
      • List of Games
      • Vocabulary
      • Acknowledgments
    • Afterschool Progression
      • Introduction: 15 Progressive Lessons
      • Lesson 1: Boundaries and Listening
      • Lesson 2: Gathering and Treasure
      • Lesson 3: Animal-O
      • Lesson 4: Grid-O
      • Lesson 5: Geometric Animal-O
      • Lesson 6: Map Memory Relay
      • Lesson 7: Tabletop-O
        • Test subchapter 7.1
        • Test subchapter 7.2
  • References
  • Group 1
    • Page 1
Powered by GitBook
On this page
  • Summary Table

Was this helpful?

Export as PDF
  1. Progressions
  2. School Curriculum Level 2

Introduction: Elementary School O Lessons

PreviousInformation about these LessonsNextSchool Curriculum Level 3

Last updated 2 years ago

Was this helpful?

If you are looking for the at-home orienteering lessons, suitable for use during the pandemic, please start .

Orienteering is a running and navigation sport in which competitors travel through terrain to visit checkpoints marked on a map. Orienteering is great for kids because it develops their physical abilities (speed, agility), mental abilities (map navigation, critical thinking), and provides an opportunity for outdoor play. Our lesson plans also emphasize teamwork, roles (and responsibilities), helping each other learn, safety, and obtaining consent. Please see the section “About these lessons” for more background on our approach.

These lesson plans were prepared for Cambridge Public School PE teachers in March, 2019. We will pilot the lessons in the spring of 2019 and update them, with a goal of publication in the summer of 2019. This work is a collaboration between Cambridge Public Schools and Navigation Games, a Cambridge MA 501(c)(3) non-profit dedicated to bringing orienteering to children.

Note that Lessons 1 and 4 can all be adapted for use indoors, and there is an indoor alternative to Lesson 4.

Update January 2023: we are in the process of updating these lessons.

Summary Table

Lesson

Set Up

Materials

Activities

1: Boundary & Geometric Animal-O

10-15 min: place checkpoints & poly spots

Optional: prepare timing equipment

Animal cones

Geometric Animal-O maps

Animal Stickers

Large whiteboard & markers

Handouts

Timing Equipment

Boundary

Animal-O (on Geom-O pattern)

Fix map drawn on whiteboard

Geometric Animal-O

Place cones drawn on whiteboard

HW: Match cones to map

2: Animal-O & Isometric Map Introduction

10-15 min: place checkpoints

Optional: prepare timing equipment

Animal-O supplies

Large isometric map

Handouts

Timing Equipment

Find Fast

Animal-O

Isometric Map Discussion

Feature Sprints

Checkpoint Collection

HW: Isometric map drawing

3: Orienteering with an Isometric Map

10-15 min: place checkpoints

Optional: prepare timing equipment

Controls

Isometric courses

Large isometric map & orienteering map

Handouts

Timing Equipment

Find Fast

Courses on Isometric Map

Introduce orienteering map

HW: Compare isometric map to orienteering map

4: Orienteering with an Orienteering map

10-15 min: place checkpoints

Optional: prepare timing equipment

Controls

Large isometric map & orienteering map

Orienteering courses

Handouts

Timing Equipment

Find Fast

Map Compare

Orienteering Courses

HW: draw your own map

here