Vocabulary

Numbers in parentheses refer to the lesson numbers.

  • Checkpoint (3): A landmark or significant location. In orienteering, a checkpoint is called a control.

  • Clue sheet (3): A list of symbols telling you which objects to visit, in what order

  • Control circle (5): A circle drawn on the map to show the location of an object or checkpoint that you need to visit

  • Course (3): A set of objects or checkpoints to visit in order, along with a start and finish location

  • Course setter (1): The person who hides objects or marks the controls

  • Feature (2): (in orienteering) An object that can be represented on a map

  • Key (2): A list of symbols and what they mean. In orienteering, we often call this the legend.

  • Map (2): A drawing that shows places and objects

  • Orienting a map (4): Rotating a map until it is aligned (matched up) with the space

  • Orienteer (1): The person who finds the objects or visits the checkpoints

  • Route (3): The path you take to get to all the objects or checkpoints

  • Route choice (5): Deciding which path (route) to get from one place to another

  • Scale (4): The size of something on a map compared to in real life

  • Start triangle (5): A triangle drawn on the map to show the location of the Start

  • Symbol (2): (In orienteering) A shape or image used to represent features on a map

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